FString::PathAppend

Concatenate this path with given path ensuring the / character is used between them

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h

Include

#include "Containers/UnrealString.h"

Source

/Engine/Source/Runtime/Core/Private/Containers/String.cpp

Syntax

void PathAppend
(
    const TCHAR * Str,
    int32 StrLength
)

Remarks

Concatenate this path with given path ensuring the / character is used between them

Parameters

Parameter

Description

Str

Pointer to an array of TCHARs (not necessarily null-terminated) to be concatenated onto the end of this.

StrLength

Exact number of characters from Str to append.

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