Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
Include |
#include "Containers/UnrealString.h" |
Empties the string, but doesn't change memory allocation, unless the new size is larger than the current string.
Parameter |
Description |
---|---|
NewReservedSize |
The expected usage size (in characters, not including the terminator) after calling this function. |