FStringOutputDevice

String output device.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h

Include

#include "Containers/UnrealString.h"

Syntax

class FStringOutputDevice :
    public FString,
    public FOutputDevice

Remarks

String output device.

Constructors

Name Description

Public function

FStringOutputDevice

(
    const TCHAR* OutputDeviceName
)

Public function

FStringOutputDevice

(
    FStringOutputDevice&&
)

Public function

FStringOutputDevice

(
    const FStringOutputDevice&
)

Functions

Name Description

Public function Virtual

void

 

Serialize

(
    const TCHAR* InData,
    ELogVerbosity::Type Verbosity,
    const FName& Category
)

Operators

Name Description

Public function Virtual

FString &

 

operator+=

(
    const FString& Other
)

Make += operator virtual.

Public function

FStringOutpu...

 

operator=

(
    FStringOutputDevice&&
)

Public function

FStringOutpu...

 

operator=

(
    const FStringOutputDevice&
)

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