TBitArray::Init

Resets the array's contents.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/BitArray.h

Include

#include "Containers/BitArray.h"

Syntax

void Init
(
    bool bValue,
    int32 InNumBits
)

Remarks

Resets the array's contents. Use TBitArray(bool bValue, int32 InNumBits) instead of default constructor and Init().

Parameters

Parameter

Description

Value

The value to initial the bits to.

NumBits

The number of bits in the array.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss