TScriptSet::Add

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/Set.h

Include

#include "Containers/Set.h"

Syntax

void Add
(
    const void * Element,
    const FScriptSetLayout & Layout,
    TFunctionRef< uint32 *)> GetKeyHash,
    TFunctionRef< bool *, const void *)> EqualityFn,
    TFunctionRef< void *)> ConstructFn,
    TFunctionRef< void *)> DestructFn
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss