TStringConversion::Get

Accessor for the converted string.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/StringConv.h

Include

#include "Containers/StringConv.h"

Syntax

const ToType * Get() const

Remarks

Accessor for the converted string.

The string may not be null-terminated if constructed from an explicitly sized buffer that didn't include the null-terminator.

Returns

A const pointer to the converted string.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss