TDelegate< InRetValType(ParamTypes...), UserPolicy >::BindSP

Binds a shared pointer-based (fast, not thread-safe) member function delegate.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl

Include

#include "Delegates/DelegateSignatureImpl.inl"

Syntax

template<typename UserClass, typename... VarTypes>
void BindSP
(
    UserClass * InUserObject,
    typename TMemFunPtrType < false, UserClass, RetValType >::Type InFunc,
    VarTypes... Vars
)

Remarks

Binds a shared pointer-based (fast, not thread-safe) member function delegate.

Shared pointer delegates keep a weak reference to your object. You can use ExecuteIfBound() to call them.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback