TRobinHoodHashMap::FindOrAddIdByHash

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Experimental/Containers/RobinHoodHashTable.h

Include

#include "Experimental/Containers/RobinHoodHashTable.h"

Syntax

FHashElementId FindOrAddIdByHash
(
    FHashType HashValue,
    KeyType && Key,
    ValueType && Val,
    bool & bIsAlreadyInMap
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss