FramePro::StartRecording

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/FramePro/FramePro.h

Include

#include "FramePro/FramePro.h"

Syntax

namespace FramePro
{
    void FramePro::StartRecording
    (
        const wchar_t * p_filename,
        bool context_switches,
        bool callstacks,
        int64 max_file_size
    )
}

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss