FGenericPlatformProcess::SupportsMultithreading

Gets whether this platform can use multiple threads.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h

Include

#include "GenericPlatform/GenericPlatformProcess.h"

Source

/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp

Syntax

static bool SupportsMultithreading()

Remarks

Gets whether this platform can use multiple threads.

Returns

true if the platform can use multiple threads, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss