IsUnicodeEncoded

True if the encoding type of the string is some form of unicode

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformString.h

Include

#include "GenericPlatform/GenericPlatformString.h"

Syntax

static const bool IsUnicodeEncoded = true;

Remarks

True if the encoding type of the string is some form of unicode

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss