FEvent::Reset

Resets the event to an untriggered (waitable) state.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/HAL/Event.h

Include

#include "HAL/Event.h"

Syntax

void Reset()

Remarks

Resets the event to an untriggered (waitable) state.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss