|
bool
|
Wait()
|
Waits an infinite amount of time for the event to be triggered.
|
|
bool
|
Wait
( uint32 WaitTime, const bool bIgnoreThreadIdleStats )
|
Waits the specified amount of time for the event to be triggered.
|
|
bool
|
Wait
|
Waits the specified amount of time for the event to be triggered.
|
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