FMallocBinned::Private::InitializeHashBucket

Initializes bucket with valid parameters

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Private/HAL/MallocBinned.cpp

Include

#include "HAL/MallocBinned.cpp"

Syntax

static void InitializeHashBucket
(
    FMallocBinned & Allocator,
    PoolHashBucket * Bucket
)

Remarks

Initializes bucket with valid parameters

Parameters

Parameter

Description

bucket

pointer to be initialized

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss