Module |
|
Header |
/Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h |
Include |
#include "HAL/UnrealMemory.h" |
Source |
/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp |
Set global allocator instead of creating it lazily on first allocation. Must only be called once and only if lazy init is disabled via a macro.