FThreadHeartBeat::GetLastHungThreadId

Get the Id of the last thread to trigger the hang detector.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h

Include

#include "HAL/ThreadHeartBeat.h"

Syntax

uint32 GetLastHungThreadId() const

Remarks

Get the Id of the last thread to trigger the hang detector. Returns InvalidThreadId if hang detector has not been triggered.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss