| IConsoleManager::CallAllConsoleVariableSinks()
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Module |
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Header |
/Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
Include |
#include "HAL/IConsoleManager.h" |
void CallAllConsoleVariableSinks()
The sinks are only called if a change has been done since the last time Should be called in very few points:
after ini file loading
after user console input
user initiated a console variable change (it needs to be clear to user that a cvar can change e.g. game options menu)
beginning of Tick (to catch stray Set() calls, which are usually bad)