IFileManager::Get

Singleton access, platform specific, also calls PreInit()

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/HAL/FileManager.h

Include

#include "HAL/FileManager.h"

Source

/Engine/Source/Runtime/Core/Private/HAL/FileManagerGeneric.cpp

Syntax

static IFileManager & Get()

Remarks

Singleton access, platform specific, also calls PreInit()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss