Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Internationalization/LocalizedTextSourceTypes.h |
Include |
#include "Internationalization/LocalizedTextSourceTypes.h" |
enum ELocalizedTextSourceCategory
{
Game,
Engine,
Editor,
}
Name |
Description |
---|---|
Game |
|
Engine |
|
Editor |
Categories of localized text.
This enum is mirrored in NoExportTypes.h for UHT.