FInternationalization::GetCustomCulture

Get a new custom culture from its name

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h

Include

#include "Internationalization/Internationalization.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp

Syntax

FCulturePtr GetCustomCulture
(
    const FString & InCultureName
) const

Remarks

Get a new custom culture from its name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss