FTextFormat::IsValid

Test to see whether this instance contains valid compiled data.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/Text.h

Include

#include "Internationalization/Text.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp

Syntax

bool IsValid() const

Remarks

Test to see whether this instance contains valid compiled data.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss