TextLocalizationResourceUtil::GetNativeProjectCultureName

Get the native culture for the current project (if known).

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h

Include

#include "Internationalization/TextLocalizationResource.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp

Syntax

namespace TextLocalizationResourceUtil
{
    FString TextLocalizationResourceUtil::GetNativeProjectCultureName
    (
        const bool bSkipCache
    )
}

Remarks

Get the native culture for the current project (if known).

Returns

The native culture for the current project based on the data in the game LocMeta files, or an empty string if the native culture is unknown.

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