Name |
Description |
|
---|---|---|
|
ELocalizedTextSourcePriority |
Pre-defined priorities for ILocalizedTextSource. |
|
FArchiveEntry |
|
|
FBreakIterator |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FCulture |
|
|
FDecimalNumberFormattingRules |
Rules used to format or parse a decimal number |
|
FFormatArgumentData |
Used to pass argument/value pairs into FText::Format via UKismetTextLibrary::Format. |
|
FFormatArgumentValue |
|
|
FGatherableTextData |
|
|
FHistoricTextFormatData |
Used to gather information about a historic text format operation |
|
FHistoricTextNumericData |
Used to gather information about a historic numeric format operation |
|
FInternationalization |
|
|
FInternationalizationArchive |
|
|
FInternationalizationManifest |
|
|
FLocItem |
|
|
FLocKey |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FLocKeyMapFuncs |
Case sensitive hashing function for TMap |
|
FLocKeyMultiMapFuncs |
Case sensitive hashing function for TMultiMap |
|
FLocKeySetFuncs |
Case sensitive hashing function for TSet |
|
FLocMetadataObject |
A LocMetadata Object is a structure holding an unordered set of name/value pairs. |
|
FLocMetadataValue |
A Metadata Value is a structure that can be a number of types. |
|
FLocMetadataValueArray |
A LocMetadata Array Value. |
|
FLocMetadataValueBoolean |
A LocMetadata Boolean Value. |
|
FLocMetadataValueObject |
A LocMetadata Object Value. |
|
FLocMetadataValueString |
A LocMetadata String Value. |
|
FManifestContext |
|
|
FManifestEntry |
|
|
FNumberFormattingOptions |
|
|
FNumberParsingOptions |
|
|
FPolyglotTextData |
Polyglot data that may be registered to the text localization manager at runtime. |
|
FRegexMatcher |
Implements a regular expression pattern matcher. |
|
FRegexPattern |
Implements a regular expression pattern. |
|
FScopedTextIdentityPreserver |
|
|
FStringTable |
String table implementation. Holds Key->SourceString pairs of text. |
|
FStringTableEntry |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FStringTableRedirects |
String table redirect utils |
|
FStringTableRegistry |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FText |
|
|
FTextBuilder |
|
|
FTextChronoFormatter |
Utility for performing low-level localized chronological formats. |
|
FTextDirectionInfo |
A single complex layout entry. |
|
FTextFormat |
Cached compiled expression used by the text formatter. |
|
FTextFormatPatternDefinition |
Definition of the pattern used during a text format. |
|
FTextFormatString |
Type used as a string literal by the text formatter. |
|
FTextFormatter |
A text formatter is responsible for formatting text patterns using a set of named or ordered arguments. |
|
FTextGeneratorBase |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FTextId |
Optimized representation of a text identity (a namespace and key pair). |
|
FTextInspector |
|
|
FTextKey |
Optimized representation of a case-sensitive string, as used by localization keys. |
|
FTextLocalizationManager |
Singleton class that manages display strings for FText. |
|
FTextLocalizationMetaDataResource |
Utility class for working with Localization MetaData Resource (LocMeta) files. |
|
FTextLocalizationResource |
Utility class for working with Localization Resource (LocRes) files. |
|
FTextLocalizationResourceVersion |
Version information for compiled LocMeta (Localization MetaData Resource) and LocRes (Localization Resource) files |
|
FTextSnapshot |
A snapshot of an FText at a point in time that can be used to detect changes in the FText, including live-culture changes |
|
FTextSourceData |
|
|
FTextSourceSiteContext |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FTextStringHelper |
|
|
FTextTransformer |
Utility for performing low-level localized transforms. |
|
FUnicodeChar |
Unicode character helper functions |
|
IBreakIterator |
Copyright Epic Games, Inc. All Rights Reserved. |
|
ICustomCulture |
Interface for a custom culture. |
|
ILocalizedTextSource |
Interface for a localized text source. |
|
IStringTableEngineBridge |
Interface to allow Core code to access String Table assets from the Engine |
|
ITextBiDi |
Defines the interface for a re-usable BiDi object |
|
ITextData |
Interface to the internal data for an FText. |
|
ITextFormatArgumentModifier |
Interface for a format argument modifier. |
|
ITextGenerator |
Interface to an object that generates a localized string. |
Name |
Description |
|
---|---|---|
|
EDateTimeStyle::Type |
|
|
EFormatArgumentType::Type |
Redeclared in KismetTextLibrary for meta-data extraction purposes, be sure to update there as well |
|
ELocalizationLoadFlags |
Load flags used in localization initialization. |
|
ELocalizedTextSourceCategory |
Categories of localized text. This enum is mirrored in NoExportTypes.h for UHT. |
|
ELocMetadataType |
Represents all the types a LocMetadata Value can be. |
|
EMemoryUnitStandard |
|
|
EQueryLocalizedResourceResult |
Result codes from calling QueryLocalizedResourceResult. |
|
ERoundingMode |
Redeclared in KismetTextLibrary for meta-data extraction purposes, be sure to update there as well |
|
EStringTableLoadingPolicy |
Copyright Epic Games, Inc. All Rights Reserved. |
|
ETextComparisonLevel::Type |
|
|
ETextFlag::Type |
|
|
ETextGender |
Redeclared in KismetTextLibrary for meta-data extraction purposes, be sure to update there as well |
|
ETextPluralForm |
|
|
ETextPluralType |
|
|
TextBiDi::ETextDirection |
Lists the potential reading directions for text |
Name | Description | ||
---|---|---|---|
|
OnCultureChanged |