IsInParallelRenderingThread

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/CoreGlobals.h

Include

#include "CoreGlobals.h"

Source

/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp

Syntax

bool IsInParallelRenderingThread()

Returns

True if called from the rendering thread, or if called from ANY thread that isn't the game thread, except that during single threaded rendering the game thread is ok too.

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