Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h |
Include |
#include "Logging/LogMacros.h" |
namespace UE4Asserts_Private
{
template<int32 VerbosityToCheck, typename CategoryType>
TEnableIf< !((VerbosityToCheck &ELogVerbosity::VerbosityMask)<=CategoryType::CompileTimeVerbosity &&(VerbosityToCheck &ELogVerbosity::VerbosityMask)<=ELogVerbosity::VeryVerbose), bool >::Type UE4Asserts_Private::IsLogActive
(
const CategoryType & Category
)
}