UE4Asserts_Private::IsLogActive

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h

Include

#include "Logging/LogMacros.h"

Syntax

namespace UE4Asserts_Private
{
    template<int32 VerbosityToCheck, typename CategoryType>
    TEnableIf< !((VerbosityToCheck &ELogVerbosity::VerbosityMask)<=CategoryType::CompileTimeVerbosity &&(VerbosityToCheck &ELogVerbosity::VerbosityMask)<=ELogVerbosity::VeryVerbose), bool >::Type UE4Asserts_Private::IsLogActive
    (
        const CategoryType & Category
    )
}

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