ConvexHull2D::O

Andrew's monotone chain convex hull algorithm for 2-dimensional points.

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MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/ConvexHull2d.h

Include

#include "Math/ConvexHull2d.h"

Syntax

namespace ConvexHull2D
{
    *Scan sorted vertex from left to right to compute lower hull ConvexHull2D::O
    (
        N
    )
}

Remarks

Andrew's monotone chain convex hull algorithm for 2-dimensional points. O(N log N).

Not the fastest algorithm out there, but definitely the simplest one to understand.

1 - Sort O(N log N) /** Andrew's monotone chain convex hull algorithm for 2-dimensional points. O(N log N).

Not the fastest algorithm out there, but definitely the simplest one to understand.

1 - Sort O(N log N) /**

Andrew's monotone chain convex hull algorithm for 2-dimensional points. O(N log N).

Not the fastest algorithm out there, but definitely the simplest one to understand.

1 - Sort O(N log N) /**

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