FClipProjectionMatrix::FClipProjectionMatrix

Constructor

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/ClipProjectionMatrix.h

Include

#include "Math/ClipProjectionMatrix.h"

Syntax

FClipProjectionMatrix
(
    const FMatrix & SrcProjMat,
    const FPlane & Plane
)

Remarks

Constructor

Parameters

Parameter

Description

SrcProjMat

source projection matrix to premultiply with the clip matrix

Plane

clipping plane used to build the clip matrix (assumed to be in camera space)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss