FInterpCurve::Eval

Evaluate the output for an arbitary input value.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/InterpCurve.h

Include

#include "Math/InterpCurve.h"

Syntax

T Eval
(
    const float InVal,
    const T & Default
) const

Remarks

Evaluate the output for an arbitary input value. For inputs outside the range of the keys, the first/last key value is assumed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss