FMath::BiLerp

Performs a linear interpolation between two values, Alpha ranges from 0-1

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Source

/Engine/Source/Runtime/Core/Public/Math/Quat.h

Syntax

template<class U>
static FQuat BiLerp
(
    const FQuat & P00,
    const FQuat & P10,
    const FQuat & P01,
    const FQuat & P11,
    float FracX,
    float FracY
)

Remarks

Performs a linear interpolation between two values, Alpha ranges from 0-1

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss