FMath::ClosestPointOnSegment2D

[FVector2D](API\Runtime\Core\Math\FVector2D) version of ClosestPointOnSegment.

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static FVector2D ClosestPointOnSegment2D
(
    const FVector2D & Point,
    const FVector2D & StartPoint,
    const FVector2D & EndPoint
)

Remarks

FVector2D version of ClosestPointOnSegment. Returns closest point on a segment to a given 2D point. The idea is to project point on line formed by segment. Then we see if the closest point on the line is outside of segment or inside.

Returns

point on the segment defined by (StartPoint, EndPoint) that is closest to Point.

Parameters

Parameter

Description

Point

point for which we find the closest point on the segment

StartPoint

StartPoint of segment

EndPoint

EndPoint of segment

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