FMath::DivideAndRoundNearest

Divides two integers and rounds to nearest

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Syntax

template<class T>
static T DivideAndRoundNearest
(
    T Dividend,
    T Divisor
)

Remarks

Divides two integers and rounds to nearest

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss