FMath::GetMappedRangeValueClamped
Module
|
Core
|
Header
|
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h
|
Include
|
#include "Math/UnrealMathUtility.h"
|
template<class T>
static T GetMappedRangeValueClamped
(
const TRange< T > & InputRange,
const TRange< T > & OutputRange,
const T Value
)
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