FMath::GetMappedRangeValueClamped

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Syntax

template<class T>
static T GetMappedRangeValueClamped
(
    const TRange< T > & InputRange,
    const TRange< T > & OutputRange,
    const T Value
)

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