Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
template<class U>
static bool IsWithin
(
const U & TestValue,
const U & MinValue,
const U & MaxValue
)
Checks if value is within a range, exclusive on MaxValue)