Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
template<class T, class U>
static T Lerp
(
const T & A,
const T & B,
const U & Alpha
)
Performs a linear interpolation between two values, Alpha ranges from 0-1