Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
Source |
/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
Determine if a plane and an AABB intersect
if collision occurs
Parameter |
Description |
---|---|
P |
the plane to test |
AABB |
the axis aligned bounding box to test |