Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include |
#include "Math/UnrealMathUtility.h" |
Source |
/Engine/Source/Runtime/Core/Public/Math/Sphere.h |
Converts a sphere into a point plus radius squared for the test above
FMath inline functions Converts a sphere into a point plus radius squared for the test above