FMatrix2x2::FMatrix2x2

Ctor. initialize from a rotation.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h

Include

#include "Math/TransformCalculus2D.h"

Syntax

FMatrix2x2
(
    const FQuat2D & Rotation
)

Remarks

  1. initialize from a rotation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss