FQuat::FindBetween

Generates the 'smallest' (geodesic) rotation between two vectors of arbitrary length.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/Quat.h

Include

#include "Math/Quat.h"

Syntax

static FQuat FindBetween
(
    const FVector & Vector1,
    const FVector & Vector2
)

Remarks

Generates the 'smallest' (geodesic) rotation between two vectors of arbitrary length.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss