Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/Quat.h |
Include |
#include "Math/Quat.h" |
Source |
/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
Convert a vector of floating-point Euler angles (in degrees) into a Quaternion.
constructed FQuat
Parameter |
Description |
---|---|
Euler |
the Euler angles |