FQuat::Slerp_NotNormalized

Spherical interpolation. Will correct alignment. Result is NOT normalized.

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MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/Quat.h

Include

#include "Math/Quat.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static FQuat Slerp_NotNormalized
(
    const FQuat & Quat1,
    const FQuat & Quat2,
    float Slerp
)

Remarks

Spherical interpolation. Will correct alignment. Result is NOT normalized.

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