FTransform::AddToTranslation

Adjusts the translation component of this transformation

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

void AddToTranslation
(
    const FVector & DeltaTranslation
)

Remarks

Adjusts the translation component of this transformation

Parameters

Parameter

Description

DeltaTranslation

The translation to add in the following fashion: Translation += DeltaTranslation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss