FTransform::InverseTransformPosition

Do backward operation when inverse, translation -> rotation -> scale

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

FVector InverseTransformPosition
(
    const FVector & V
) const

Remarks

Inverts the transform and then transforms V - correctly handles scaling in this transform.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss