Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h |
Include |
#include "Math/TransformNonVectorized.h" |
bool TranslationEquals
(
const FTransform & Other,
float Tolerance
) const
Test if this Transform's translation equals another's translation, within a tolerance. Preferred over "GetTranslation().Equals(Other.GetTranslation())" because it is faster on some platforms.