FTransform::FTransform

Constructor with an initial rotation

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

FTransform
(
    const FQuat & InRotation
)

Remarks

Constructor with an initial rotation

Parameters

Parameter

Description

InRotation

The value to use for rotation component

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss