FTransform::FTransform

Constructor with all components initialized, taking a [FRotator](API\Runtime\Core\Math\FRotator) as the rotation component

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h

Include

#include "Math/TransformNonVectorized.h"

Syntax

FTransform
(
    const FRotator & InRotation,
    const FVector & InTranslation,
    const FVector & InScale3D
)

Remarks

Constructor with all components initialized, taking a FRotator as the rotation component

Parameters

Parameter

Description

InRotation

The value to use for rotation component (after being converted to a quaternion)

InTranslation

The value to use for the translation component

InScale3D

The value to use for the scale component

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