MakeVectorRegister

Returns a bitwise equivalent vector based on 4 DWORDs.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h

Include

#include "Math/UnrealMathFPU.h"

Syntax

VectorRegister MakeVectorRegister
(
    uint32 X,
    uint32 Y,
    uint32 Z,
    uint32 W
)

Remarks

Returns a bitwise equivalent vector based on 4 DWORDs.

Returns

Bitwise equivalent vector with 4 floats

Parameters

Parameter

Description

X

1st uint32 component

Y

2nd uint32 component

Z

3rd uint32 component

W

4th uint32 component

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss