MakeVectorRegisterInt

Returns a vector based on 4 int32.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h

Include

#include "Math/UnrealMathSSE.h"

Syntax

VectorRegisterInt MakeVectorRegisterInt
(
    int32 X,
    int32 Y,
    int32 Z,
    int32 W
)

Remarks

Returns a vector based on 4 int32.

Returns

Vector of the 4 int32

Parameters

Parameter

Description

X

1st int32 component

Y

2nd int32 component

Z

3rd int32 component

W

4th int32 component

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss