VectorBiLerpQuat

Bi-Linear Quaternion interpolation for quaternions stored in VectorRegisters.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h

Include

#include "Math/UnrealMathVectorCommon.h"

Syntax

VectorRegister VectorBiLerpQuat
(
    const VectorRegister & P00,
    const VectorRegister & P10,
    const VectorRegister & P01,
    const VectorRegister & P11,
    const VectorRegister & FracX,
    const VectorRegister & FracY
)

Remarks

Bi-Linear Quaternion interpolation for quaternions stored in VectorRegisters. Result is NOT normalized.

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