Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h |
Include |
#include "Math/UnrealMathVectorCommon.h" |
VectorRegister VectorBiLerpQuat
(
const VectorRegister & P00,
const VectorRegister & P10,
const VectorRegister & P01,
const VectorRegister & P11,
const VectorRegister & FracX,
const VectorRegister & FracY
)
Bi-Linear Quaternion interpolation for quaternions stored in VectorRegisters. Result is NOT normalized.