Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
Include |
#include "Math/UnrealMathFPU.h" |
VectorRegister VectorCompareEQ
(
const VectorRegister & Vec1,
const VectorRegister & Vec2
)
Creates a four-part mask based on component-wise == compares of the input vectors
Parameter |
Description |
---|---|
Vec1 |
1st vector |
Vec2 |
2nd vector |