Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h |
Include |
#include "Math/UnrealMathSSE.h" |
float VectorGetComponent
(
VectorRegister Vec,
uint32 ComponentIndex
)
Returns an component from a vector.
The component as a float
Parameter |
Description |
---|---|
Vec |
Vector register |
ComponentIndex |
Which component to get, X=0, Y=1, Z=2, W=3 |